As the illustration and concept art industry is widely diverse with many different tools and
platforms that contribute to various industries, there is a common misconception as to what exactly concept art entails.
Concept art, the visual representation of an original idea, is often is confused with promotional art, the completely finished and polished visual representation of a
character or storyline. However, concept art is the very beginning stage of the process, and promotional art is at the very end. As every concept must be explored in many different variations, platforms, and mediums, much of the work and brainstorming done by a concept artist goes unseen. A design must go through several phases of evaluation before moving onto the next stage. Therefore, without substantial concept art, promotional art could not exist.1
The illustration and concept art industry evolves continuously alongside trends and changes in various industries, and therefore offers many diverse career opportunities.
You could find employment across multiple industries including print/editorial, advertising/ commercial, and technical illustration as a:
• Concept Artist
• Illustrator (editorial, children’s book, technical)
• Production Designer
• Background Artist
• Matte Painter
• Environment Artist
• 3D Modeler
• Texture Artist
The illustration and concept art industry is widely significant across many industries that offer exciting career opportunities.
Illustration is the visual depiction, often a drawing or painting, of a person, place, or object. Concept art is the use of illustrations to communicate a concept. The two together make an industry that is crucial to various fields including animation, television, film, game development, and media and communications.
Concept art is often used for film, video games, books, and graphic novels. It’s about bringing an idea of a character and/or storyline to life with detailed and creative illustrations. Extensive knowledge of drawing elements and a versatile artistic skill set are crucial in allowing the viewer to fully understand the concept and imagine it in action.
As technology and trends continue to evolve, the illustration and concept art industry is thriving with opportunities.
Perhaps based on the general portrayal of game developers in TV and film, a common
misconception about the game development industry exists: game developers play games for a living – or in other words, game development is easy.
In reality, the industry is extremely complex, involving much more time, work, and skills behind the scenes of a video game than people would think. The process of planning, designing, and developing a game can take years and often involves developers far exceeding the standard of 40 hours of work per week (known as “crunch” time) for up to six months. The development of a game is a “constant compromise between good content/features, and time/resources,” says an anonymous developer.1
A strong skill set of design and/or technological skills are required to work in the elaborate and in demand industry of game development.